Hide and Shriek is a competitive multiplayer game where both players are invisible. Two players fight eachother in a creepy school, with the aim of scaring the living hell out of their opponent.
To win the game, you either have to earn the highest score at the end of the 10 minute round by collecting orbs and setting traps, whereas the second option is to scare your opponent 3 times in a row.
The catch is you are both invisible. There are multiple ways to reveal your opponent, and once you know where they are, you can activate your “shriek” which will trigger a floating head jumpscare on the enemy’s screen, and get you points.
If you shriek and your opponent isn’t close enough, you will be revealed for them to see for a short time.
The most common way to reveal your opponent is by catching them in a trap. You can collect different runes throughout the level, which all have unique powers. Sometimes you can set traps, and sometimes they will give you powers to remove any curses you might have. Runes can even be combined to give unique traits. Some can be very interesting, like sending your enemy to an alternate dimension to waste their time, or allowing you to dash through walls.
Some runes can be shot ahead of you, some can be traps set on the floor, some are on interact-able doors or closets etc. So there’s a lot to play around with.
The main way to get points is to collect orbs and put them on your altar. You can even pick up enemy orbs in order to set up traps. I like to put theirs behind transparent cupboards, and then trap them. The whole game is about outsmarting your opponent.
As you level up and get achievements, you will unlock customizables for your character, which is quite fun.
Most stuff is balanced quite well. Although I have a problem with 2 powers. One of them being a wisp that follows your enemy and teleports them to another dimension. Even if you see the wisp, it seems for no matter how long you run away from it, it will catch up to you eventually. I don’t know if there’s a long timer on it or if it just chases you indefinitely, but that just causes it to be more efficient to just run into it as soon as you see it to avoid wasting time.
The other one, is a power that reveals all runes close to you, and your opponent. It kind of defeats the entire point of the game if you can just see your enemy constantly through walls, there’s no investigation anymore. It’s not even that hard to get that power, and it seems a lot of people have realised it and are using it the majority of the time, which is why I prefer to just play with a friend and avoid using that power.
Overall, I really am loving the game. The aesthetic and music is great, the idea is fun and unique, and it’s just funny to hear your friend scream when you trap them!